
The method is stated plainly enough to hold them to: choosing a model is guess and check. What makes the walkthrough useful is that it attaches numbers to steps usually described qualitatively. A customer service agent handling returns starts at 76 per cent quality — their framing is not bad, not great, not shippable, with production needing 90 or better. The progression that follows is ordered by cost rather than sophistication: show the model a pattern to imitate, then supervised fine-tuning of a smaller model with scores moving as you go, then reinforcement where answers are checkable. The observation most likely to survive is about curriculum — you do not teach the hardest problem first, you teach addition before you teach arithmetic — which makes training data ordering a design decision rather than a preprocessing detail. What the session does not supply is the volume at which the effort amortises against serving cost.


